<!-- ##### SECTION Title ##### -->
Tokens

<!-- ##### SECTION Short_Description ##### -->
OpenGL-related tokens

<!-- ##### SECTION Long_Description ##### -->
<para>

</para>

<!-- ##### SECTION See_Also ##### -->
<para>

</para>

<!-- ##### SECTION Stability_Level ##### -->


<!-- ##### MACRO GDK_GL_SUCCESS ##### -->
<para>

</para>



<!-- ##### MACRO GDK_GL_ATTRIB_LIST_NONE ##### -->
<para>

</para>



<!-- ##### ENUM GdkGLConfigAttrib ##### -->
<para>

</para>

@GDK_GL_USE_GL: 
@GDK_GL_BUFFER_SIZE: 
@GDK_GL_LEVEL: 
@GDK_GL_RGBA: 
@GDK_GL_DOUBLEBUFFER: 
@GDK_GL_STEREO: 
@GDK_GL_AUX_BUFFERS: 
@GDK_GL_RED_SIZE: 
@GDK_GL_GREEN_SIZE: 
@GDK_GL_BLUE_SIZE: 
@GDK_GL_ALPHA_SIZE: 
@GDK_GL_DEPTH_SIZE: 
@GDK_GL_STENCIL_SIZE: 
@GDK_GL_ACCUM_RED_SIZE: 
@GDK_GL_ACCUM_GREEN_SIZE: 
@GDK_GL_ACCUM_BLUE_SIZE: 
@GDK_GL_ACCUM_ALPHA_SIZE: 
@GDK_GL_CONFIG_CAVEAT: 
@GDK_GL_X_VISUAL_TYPE: 
@GDK_GL_TRANSPARENT_TYPE: 
@GDK_GL_TRANSPARENT_INDEX_VALUE: 
@GDK_GL_TRANSPARENT_RED_VALUE: 
@GDK_GL_TRANSPARENT_GREEN_VALUE: 
@GDK_GL_TRANSPARENT_BLUE_VALUE: 
@GDK_GL_TRANSPARENT_ALPHA_VALUE: 
@GDK_GL_DRAWABLE_TYPE: 
@GDK_GL_RENDER_TYPE: 
@GDK_GL_X_RENDERABLE: 
@GDK_GL_FBCONFIG_ID: 
@GDK_GL_MAX_PBUFFER_WIDTH: 
@GDK_GL_MAX_PBUFFER_HEIGHT: 
@GDK_GL_MAX_PBUFFER_PIXELS: 
@GDK_GL_VISUAL_ID: 
@GDK_GL_SCREEN: 
@GDK_GL_SAMPLE_BUFFERS: 
@GDK_GL_SAMPLES: 

<!-- ##### MACRO GDK_GL_DONT_CARE ##### -->
<para>

</para>



<!-- ##### MACRO GDK_GL_NONE ##### -->
<para>

</para>



<!-- ##### ENUM GdkGLConfigCaveat ##### -->
<para>

</para>

@GDK_GL_CONFIG_CAVEAT_DONT_CARE: 
@GDK_GL_CONFIG_CAVEAT_NONE: 
@GDK_GL_SLOW_CONFIG: 
@GDK_GL_NON_CONFORMANT_CONFIG: 

<!-- ##### ENUM GdkGLVisualType ##### -->
<para>

</para>

@GDK_GL_VISUAL_TYPE_DONT_CARE: 
@GDK_GL_TRUE_COLOR: 
@GDK_GL_DIRECT_COLOR: 
@GDK_GL_PSEUDO_COLOR: 
@GDK_GL_STATIC_COLOR: 
@GDK_GL_GRAY_SCALE: 
@GDK_GL_STATIC_GRAY: 

<!-- ##### ENUM GdkGLTransparentType ##### -->
<para>

</para>

@GDK_GL_TRANSPARENT_NONE: 
@GDK_GL_TRANSPARENT_RGB: 
@GDK_GL_TRANSPARENT_INDEX: 

<!-- ##### ENUM GdkGLDrawableTypeMask ##### -->
<para>

</para>

@GDK_GL_WINDOW_BIT: 
@GDK_GL_PIXMAP_BIT: 
@GDK_GL_PBUFFER_BIT: 

<!-- ##### ENUM GdkGLRenderTypeMask ##### -->
<para>

</para>

@GDK_GL_RGBA_BIT: 
@GDK_GL_COLOR_INDEX_BIT: 

<!-- ##### ENUM GdkGLBufferMask ##### -->
<para>

</para>

@GDK_GL_FRONT_LEFT_BUFFER_BIT: 
@GDK_GL_FRONT_RIGHT_BUFFER_BIT: 
@GDK_GL_BACK_LEFT_BUFFER_BIT: 
@GDK_GL_BACK_RIGHT_BUFFER_BIT: 
@GDK_GL_AUX_BUFFERS_BIT: 
@GDK_GL_DEPTH_BUFFER_BIT: 
@GDK_GL_STENCIL_BUFFER_BIT: 
@GDK_GL_ACCUM_BUFFER_BIT: 

<!-- ##### ENUM GdkGLConfigError ##### -->
<para>

</para>

@GDK_GL_BAD_SCREEN: 
@GDK_GL_BAD_ATTRIBUTE: 
@GDK_GL_NO_EXTENSION: 
@GDK_GL_BAD_VISUAL: 
@GDK_GL_BAD_CONTEXT: 
@GDK_GL_BAD_VALUE: 
@GDK_GL_BAD_ENUM: 

<!-- ##### ENUM GdkGLRenderType ##### -->
<para>

</para>

@GDK_GL_RGBA_TYPE: 
@GDK_GL_COLOR_INDEX_TYPE: 

<!-- ##### ENUM GdkGLDrawableAttrib ##### -->
<para>

</para>

@GDK_GL_PRESERVED_CONTENTS: 
@GDK_GL_LARGEST_PBUFFER: 
@GDK_GL_WIDTH: 
@GDK_GL_HEIGHT: 
@GDK_GL_EVENT_MASK: 

<!-- ##### ENUM GdkGLPbufferAttrib ##### -->
<para>

</para>

@GDK_GL_PBUFFER_PRESERVED_CONTENTS: 
@GDK_GL_PBUFFER_LARGEST_PBUFFER: 
@GDK_GL_PBUFFER_HEIGHT: 
@GDK_GL_PBUFFER_WIDTH: 

<!-- ##### ENUM GdkGLEventMask ##### -->
<para>

</para>

@GDK_GL_PBUFFER_CLOBBER_MASK: 

<!-- ##### ENUM GdkGLEventType ##### -->
<para>

</para>

@GDK_GL_DAMAGED: 
@GDK_GL_SAVED: 

<!-- ##### ENUM GdkGLDrawableType ##### -->
<para>

</para>

@GDK_GL_WINDOW: 
@GDK_GL_PBUFFER: 

