#
# PIRATE (Density modification)
#
PIRATE_HAND,0		_logical    	""
PIRATE_MARGIN,0		_logical    	""
PIRATEOPT,0		_logical    	""
PIRATE_USENCS,0		_logical    	""
PIRATE_DENMOD,0		_logical    	""
PIRATE_AUTOCONTENT,0	_logical    	""
PIRATE_AUTOWEIGHT,0	_logical    	""
PIRATE_HLOUTPUT,0	_logical    	""
PIRATE_NCYCLES,0	_positiveint    ""
PIRATE_INPUTWEIGHT,0	_positivereal   ""
